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» Interactive Dynamics for Large Virtual Reality Applications
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VR
2011
IEEE
204views Virtual Reality» more  VR 2011»
12 years 11 months ago
Stable vision-aided navigation for large-area augmented reality
In this paper, we present a unified approach for a drift-free and jitter-reduced vision-aided navigation system. This approach is based on an error-state Kalman filter algorithm...
Taragay Oskiper, Han-Pang Chiu, Zhiwei Zhu, Supun ...
HAPTICS
2005
IEEE
14 years 1 months ago
Spanning Large Workspaces Using Small Haptic Devices
Exploring large virtual environments using a small haptic device with limited-workspace capabilities is a challenging task because the user very quickly reaches the borders of the...
François Conti, Oussama Khatib
VR
2002
IEEE
170views Virtual Reality» more  VR 2002»
13 years 7 months ago
Handling of Virtual Contact in Immersive Virtual Environments: Beyond Visuals
This paper addresses the issue of improving the perception of contact that users make with purely virtual objects in virtual environments. Because these objects have no physical c...
Robert W. Lindeman, James N. Templeman, John L. Si...
VR
2002
IEEE
149views Virtual Reality» more  VR 2002»
14 years 23 days ago
Tension Based 7-DOF Force Feedback Device: SPIDAR-G
In this paper, we intend to demonstrate a new intuitive force-feedback device for advanced VR applications. Force feedback for the device is tension based and is characterized by ...
Seahak Kim, Shoichi Hasegawa, Yasuharu Koike, Mako...
HAPTICS
2007
IEEE
14 years 2 months ago
Haptic Models of an Automotive Turn-Signal Switch: Identification and Playback Results
Creating accurate haptic models of physical devices is critical to improving the realism and immersiveness of virtual environments. This paper addresses the problem of modeling th...
Mark B. Colton, John M. Hollerbach