We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
This paper presents some interactive features we have added on our street-view web navigation application. Our system allows to navigate through a huge amount of data (panoramas a...
This paper presents a distributed virtual reality environment for children called EVE— Environnements Virtuels pour Enfants. The virtual environment architecture is reactive age...
Jean-Pierre Gerval, Dorin Mircea Popovici, Jacques...
Off-line rendering techniques have nowadays reached an astonishing level of realism but pay the cost of long computational times. The new generation of programmable graphic hardwa...
Marco Callieri, Paul E. Debevec, J. Pair, Roberto ...
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...