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» Interactive Dynamics for Large Virtual Reality Applications
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ISMAR
2006
IEEE
14 years 1 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
CHI
2005
ACM
14 years 8 months ago
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Are the object manipulation techniques traditionally used in head?mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differe...
Stephen Voida, Mark Podlaseck, Rick Kjeldsen, Clau...
VR
2010
IEEE
167views Virtual Reality» more  VR 2010»
13 years 6 months ago
Dynamic control of multiple focal-plane projections for eliminating defocus and occlusion
This paper presents a novel dynamic control of multiple focal-plane projections. Our approach multiplexes the projectors’ focal-planes so that all the displayed images are focus...
Momoyo Nagase, Daisuke Iwai, Kosuke Sato
APVIS
2001
13 years 9 months ago
Interactive Visualisation of Large Multivariate Datasets on the World-Wide Web
Information visualisation of large multivariate datasets presents certain unique challenges. Few tools currently exist to facilitate the interactive display of such information on...
Janet L. Wesson, P. R. Warren
ACMACE
2006
ACM
14 years 1 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita