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GRAPHICSINTERFACE
2000
13 years 11 months ago
Adaptive Representation of Specular Light Flux
Caustics produce beautiful and intriguing illumination patterns. However, their complex behavior make them difficult to simulate accurately in all but the simplest configurations....
Normand Brière, Pierre Poulin
NIPS
2000
13 years 11 months ago
Machine Learning for Video-Based Rendering
We present techniques for rendering and animation of realistic scenes by analyzing and training on short video sequences. This work extends the new paradigm for computer animation...
Arno Schödl, Irfan A. Essa
VMV
2000
175views Visualization» more  VMV 2000»
13 years 11 months ago
Accelerating Morphological Analysis with Graphics Hardware
Direct volume rendering is a common means of visualizing three-dimensional data nowadays. It is, however, still a very time consuming process to create informative and visual appe...
Matthias Hopf, Thomas Ertl
APGV
2010
ACM
238views Visualization» more  APGV 2010»
13 years 11 months ago
A morphing-based analysis of the perceptual distance metric of human faces
This paper presents a psychophysical analysis of the discrimination thresholds of human faces that are varied along different directions in Face Space. Generated by a 3D Morphable...
Nadine Gummersbach, Volker Blanz
ICASSP
2010
IEEE
13 years 10 months ago
Spatio-angular sharpening for multiview 3D displays
In this paper, we analyze the reproduction of light fields on multiview 3D displays. A two-way interaction between the input light field signal (which is often aliased) and the ...
Vikas Ramachandra, Keigo Hirakawa, Matthias Zwicke...