Graphical information is very important in common information publishing. For visually impaired users this information is usually not accessible. Scalable Vector Graphics, a recomm...
We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, “all-frequen...
Xinguo Liu, Peter-Pike J. Sloan, Heung-Yeung Shum,...
We introduce a computational model of sensor fusion based on the topographic representations of a ”two-microphone and one camera” configuration. Our aim is to perform a robust...
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
We present a novel disk-based multiresolution triangle mesh data structure that supports paging and view-dependent rendering of very large meshes at interactive frame rates from e...