: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
—We present a new approach for time-varying graph drawing that achieves both spatiotemporal coherence and multifocus+context visualization in a single framework. Our approach uti...
: The main characteristic of a mobile collaborative mixed system is that augmentation of the physical environment of one user occurs through available knowledge of where the user i...
Laurence Nigay, Philippe Renevier, Jullien Bouchet...
We live in a three dimensional world, and much of what we do and how we interact in the physical world has a strong spatial component. Unfortunately, most of our interaction with t...
This paper reports on the development of a novel mixed reality I/O device tailored to the requirements of interaction with geo-spatial data in the immediate environment of the use...