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PUC
2002
165views more  PUC 2002»
13 years 7 months ago
Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
TVCG
2012
182views Hardware» more  TVCG 2012»
11 years 10 months ago
Coherent Time-Varying Graph Drawing with Multifocus+Context Interaction
—We present a new approach for time-varying graph drawing that achieves both spatiotemporal coherence and multifocus+context visualization in a single framework. Our approach uti...
Kun-Chuan Feng, Chaoli Wang, Han-Wei Shen, Tong-Ye...
CADUI
2004
13 years 9 months ago
Generic Interaction Techniques for Mobile Collaborative Mixed Systems
: The main characteristic of a mobile collaborative mixed system is that augmentation of the physical environment of one user occurs through available knowledge of where the user i...
Laurence Nigay, Philippe Renevier, Jullien Bouchet...
HUC
1999
Springer
13 years 12 months ago
Augmented Workspace: The World as Your Desktop
We live in a three dimensional world, and much of what we do and how we interact in the physical world has a strong spatial component. Unfortunately, most of our interaction with t...
Kelly L. Dempski
SIMVIS
2007
13 years 9 months ago
Development of a Mixed Reality Device for Interactive On-Site Geo-visualization
This paper reports on the development of a novel mixed reality I/O device tailored to the requirements of interaction with geo-spatial data in the immediate environment of the use...
Volker Paelke, Claus Brenner