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CHI
1995
ACM
13 years 11 months ago
A Focus+Context Technique Based on Hyperbolic Geometry for Visualizing Large Hierarchies
We present a new focus+context (fisheye) technique for visualizing and manipulating large hierarchies. Our technique assigns more display space to a portion of the hierarchy whil...
John Lamping, Ramana Rao, Peter Pirolli
VRST
2000
ACM
13 years 12 months ago
A framework for rapid evaluation of prototypes with augmented reality
In this paper we present a new framework in Augmented Reality context for rapid evaluation of prototypes before manufacture. The design of such prototypes is a time consuming proc...
Selim Balcisoy, Marcelo Kallmann, Pascal Fua, Dani...
PRESENCE
2002
185views more  PRESENCE 2002»
13 years 7 months ago
EyeTap Devices for Augmented, Deliberately Diminished, or Otherwise Altered Visual Perception of Rigid Planar Patches of Real-Wo
Diminished reality is as important as augmented reality, and both are possible with a device called the Reality Mediator. Over the past two decades, we have designed, built, worn,...
Steve Mann, James Fung
ICALT
2008
IEEE
14 years 2 months ago
Augmented Reality Interactive Storytelling Systems Using Tangible Cubes for Edutainment
Augmented Reality has been used in many areas and it has proved to be useful for storytelling. These systems are adequate for edutainment. In this paper, we present two Augmented ...
Carmen Juan, Raffaela Canu, Miguel Giménez
TVCG
2011
170views more  TVCG 2011»
13 years 2 months ago
Feature-Preserving Volume Data Reduction and Focus+Context Visualization
— The growing sizes of volumetric data sets pose a great challenge for interactive visualization. In this paper, we present a feature-preserving data reduction and focus+context ...
Yu-Shuen Wang, Chaoli Wang, Tong-Yee Lee, Kwan-Liu...