Sciweavers

212 search results - page 21 / 43
» Interactive Game Based Learning: Advantages and Disadvantage...
Sort
View
CORR
2010
Springer
126views Education» more  CORR 2010»
13 years 5 months ago
Computerized adaptive testing: implementation issues
Abstract. One of the fastest evolving field among teaching and learning research is students' performance evaluation. Computer based testing systems are increasingly adopted b...
Margit Antal, Levente Erös, Attila Imre
TSE
1998
96views more  TSE 1998»
13 years 7 months ago
The Use of Cooperation Scenarios in the Design and Evaluation of a CSCW System
—Design and evaluation of groupware systems raise questions which do not have to be addressed in the context of single user systems. The designer has to take into account not onl...
Oliver Stiemerling, Armin B. Cremers
ROMAN
2007
IEEE
113views Robotics» more  ROMAN 2007»
14 years 1 months ago
Perceptually Transparent Vibration Rendering Using a Vibration Motor for Haptic Interaction
— The vibration motor is an actuator widely used for generating vibrations in haptic interaction, virtual reality, human-computer interaction, and gaming. Whereas the vibration m...
Jonghyun Ryu, Jaehoon Jung, Seojoon Kim, Seungmoon...
PUC
2002
110views more  PUC 2002»
13 years 7 months ago
Citywide: Supporting Interactive Digital Experiences Across Physical Space
The Citywide project is exploring ways in which technology can provide people with rich and engaging digital experiences as they move through physical space, including historical e...
Shahram Izadi, Mike Fraser, Steve Benford, Martin ...
IEEEVAST
2010
13 years 2 months ago
Anomaly detection in GPS data based on visual analytics
Modern machine learning techniques provide robust approaches for data-driven modeling and critical information extraction, while human experts hold the advantage of possessing hig...
Zicheng Liao, Yizhou Yu, Baoquan Chen