Sciweavers

212 search results - page 37 / 43
» Interactive Game Based Learning: Advantages and Disadvantage...
Sort
View
ATAL
2007
Springer
14 years 1 months ago
Learning consumer preferences using semantic similarity
In online, dynamic environments, the services requested by consumers may not be readily served by the providers. This requires the service consumers and providers to negotiate the...
Reyhan Aydogan, Pinar Yolum
ATAL
2007
Springer
13 years 11 months ago
Confidence-based policy learning from demonstration using Gaussian mixture models
We contribute an approach for interactive policy learning through expert demonstration that allows an agent to actively request and effectively represent demonstration examples. I...
Sonia Chernova, Manuela M. Veloso
CVPR
2007
IEEE
14 years 9 months ago
Beyond bottom-up: Incorporating task-dependent influences into a computational model of spatial attention
A critical function in both machine vision and biological vision systems is attentional selection of scene regions worthy of further analysis by higher-level processes such as obj...
Robert J. Peters, Laurent Itti
CSB
2005
IEEE
149views Bioinformatics» more  CSB 2005»
14 years 1 months ago
Combinatorial method of splice sites prediction
Predicting and proper ranking of splice sites (SS) is a challenging problem in bioinformatics and machine learning communities. Proposed method of donor and acceptor SSs predictio...
Alexander G. Churbanov, Hesham H. Ali
C5
2004
IEEE
13 years 11 months ago
Scratch: A Sneak Preview
information technologies as "the ability to reformulate knowledge, to express oneself creatively and appropriately, and to produce and generate information (rather than simply...
John Maloney, Leo Burd, Yasmin B. Kafai, Natalie R...