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PRESENCE
2007
167views more  PRESENCE 2007»
13 years 7 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
HAPTICS
2007
IEEE
14 years 2 months ago
Free-Form Tactile Sensor Using 3-Dimensional Shape Capture Sheet
We are developing a novel sensing device named “3-dimensional capture sheet (3DCS)”. The cloth-like sheet measures its own 3D configuration. The sheet enables us to make a sof...
Takayuki Hoshi, Hiroyuki Shinoda
VW
2009
Springer
217views Virtual Reality» more  VW 2009»
14 years 2 months ago
Collaboration in 3D Shared Spaces Using X3D and VRML
—We propose a framework for visual and haptic collaboration in 3D shared virtual spaces. Virtual objects can de declared as shared objects which visual and physical properties ar...
Lei Wei, Alexei Sourin, Herbert Stocker
VIS
2007
IEEE
181views Visualization» more  VIS 2007»
14 years 9 months ago
Shadow-Driven 4D Haptic Visualization
Just as we can work with two-dimensional floor plans to communicate 3D architectural design, we can exploit reduced-dimension shadows to manipulate the higher-dimensional objects ...
Hui Zhang, Andrew J. Hanson
SI3D
2005
ACM
14 years 1 months ago
What you see is what you snap: snapping to geometry deformed on the GPU
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Harlen Costa Batagelo, Shin-Ting Wu