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SIGGRAPH
2003
ACM
14 years 28 days ago
Interactive rendering of translucent deformable objects
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...
ICRA
2003
IEEE
139views Robotics» more  ICRA 2003»
14 years 1 months ago
Interactive rendering of deformable objects based on a filling sphere modeling approach
François Conti, Oussama Khatib, Charles Bau...
HAPTICS
2010
IEEE
14 years 14 days ago
Laterotactile Rendering of Vector Graphics with the Stroke Pattern
Raised line patterns are used extensively in the design of tactile graphics for persons with visual impairments. A tactile stroke pattern was therefore developed to enable the rend...
Vincent Lévesque, Vincent Hayward
HAPTICS
2009
IEEE
13 years 11 months ago
Computationally efficient techniques for data-driven haptic rendering
Data-driven haptic rendering requires processing of raw recorded signals, which leads to high computational effort for large datasets. To achieve real-time performance, one possib...
Raphael Höver, Massimiliano Di Luca, Gá...
TVCG
2011
196views more  TVCG 2011»
13 years 2 months ago
Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering
—Haptic texture represents the fine-grained attributes of an object’s surface and is related to physical characteristics such as roughness and stiffness. We introduce an inter...
Jochen Lang, Sheldon Andrews