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PCM
2004
Springer
180views Multimedia» more  PCM 2004»
14 years 24 days ago
An Adaptive Scene Compositor Model in MPEG-4 Player for Mobile Device
Abstract. MPEG-4 supports dynamic scene composition through various interactions such as adding/removing/replacing objects and changing object’s properties. MPEG-4 content can ex...
Hyunju Lee, Sangwook Kim
VC
2010
197views more  VC 2010»
13 years 2 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
PUC
2010
87views more  PUC 2010»
13 years 2 months ago
Exploring casual point-and-tilt interactions for mobile geo-blogging
People record and share their experiences through text, audio and video. Increasingly they do this blogging from mobile devices. We illustrate a novel, mobile, low interaction cos...
Simon Robinson, Parisa Eslambolchilar, Matt Jones
IV
2008
IEEE
136views Visualization» more  IV 2008»
14 years 1 months ago
Visual Presentation Challenges for Mobile Spatial Applications: Three Case Studies
Using mobile devices for exploring and interacting with the user’s physical environment is among the most promising candidates for commercially successful future telecommunicati...
Peter Fröhlich, Matthias Baldauf, Peter Reich...
ISM
2005
IEEE
112views Multimedia» more  ISM 2005»
14 years 1 months ago
Automatically Generating User Interfaces for Device Federations
One of the ideas of ubiquitous computing is that computing resources should be embedded ubiquitously in the environment, making them available to any nearby users. Some researcher...
Elmar Braun, Max Mühlhäuser