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VRST
2004
ACM
15 years 11 months ago
A CAVE system for interactive modeling of global illumination in car interior
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
GLOBECOM
2009
IEEE
16 years 28 days ago
MAC Protocol Engine for Sensor Networks
—We present a novel approach for Medium Access Control (MAC) protocol design based on protocol engine. Current way of designing MAC protocols for a specific application is based...
Sinem Coleri Ergen, Piergiuseppe Di Marco, Carlo F...
CBSE
2005
Springer
15 years 11 months ago
Performance Prediction of J2EE Applications Using Messaging Protocols
Abstract. Predicting the performance of component-based applications is difficult due to the complexity of the underlying component technology. This problem is exacerbated when a m...
Yan Liu, Ian Gorton
197
Voted
ANSS
1997
IEEE
15 years 10 months ago
Analytical Simulation for Performance Analysis of Distributed Virtual Reality Systems
Existing performance analysis techniques have limitations when used on distributed virtual reality systems, including a lack of support for the measurement of interaction latency....
Shaun Bangay, Peter Clayton, David A. Sewry
CEEMAS
2001
Springer
15 years 10 months ago
UML for Behavior-Oriented Multi-agent Simulations
Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
Christoph Oechslein, Franziska Klügl, Rainer ...