Unlike non-time-critical applications like email and file transfer, network games demand timely data delivery to maintain the seemingly interactive presence of players in the vir...
This paper presents a user-centered design methodology for Decision Support Systems (DSSs), which is specifically built to face the socio-technical gap that often impedes DSS accep...
Pietro Baroni, Daniela Fogli, Massimiliano Giacomi...
The design of interactive software that populates an ambient space is a complex and ad-hoc process with traditional software development approaches. In an ambient space, important ...
The relationships and work that facilitate content creation in large online contributor system are not always visible. Social translucence is a stance toward the design of systems...
Traditional media, such as text, image, audio and video, have long been the main media resources and granted full support of standard desktop tools and applications. Interactive r...
Beilu Shao, Laureano Moro Velazquez, Nicolas Scari...