In this paper we present the process of designing and developing a fully functional and interactive AR handheld device. Based on a human-centered approach we describe the results ...
Abstract. We present a Virtual Reality application enabling interactive, physically correct simulation of tube-like flexible objects. Our objective was to describe flexible objec...
We demonstrate the use of eddy current braking as programmable, fast turn-on, physical damping to improve both the impedance range and stability of a haptic interface while render...
Gianni Campion, Andrew H. C. Gosline, Vincent Hayw...
Many observers have praised new communication technologies for providing convenient and affordable tools for maintaining relationships at a distance. Yet the precise role of media...
Irina Shklovski, Robert E. Kraut, Jonathon N. Cumm...
We describe a new methodology for designing technologies for and with families called technology probes. Technology probes are simple, flexible, adaptable technologies introduced ...