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UIST
1993
ACM
15 years 8 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
VRST
2009
ACM
15 years 11 months ago
The virtual magic lantern: an interaction metaphor for enhanced medical data inspection
In Volume Rendering, it is difficult to simultaneously visualize interior and exterior structures. Several approaches have been developed to solve this problem, such as cut-away ...
Eva Monclús, José Díaz, Isabe...
ESWA
2010
109views more  ESWA 2010»
15 years 3 months ago
Visual and tangible interactions with physical and virtual objects using context-aware RFID
Radio Frequency Identification (RFID) has recently received a lot of attention as an augmentation and interface technology with physical and virtual objects in the ubiquitous comp...
Jae Yeol Lee, Dong Woo Seo, Byung Youn Song, Rajit...
VR
2008
IEEE
173views Virtual Reality» more  VR 2008»
15 years 11 months ago
Rapid Creation of Large-scale Photorealistic Virtual Environments
The rapid and efficient creation of virtual environments has become a crucial part of virtual reality applications. In particular, civil and defense applications often require an...
Charalambos Poullis, Suya You, Ulrich Neumann
ISMAR
2005
IEEE
15 years 10 months ago
Evaluation of Mixed-Space Collaboration
Recently Augmented Reality (AR) technology has been used to develop the next generation collaborative interfaces. First results have shown the value of using AR for co-located tas...
Raphael Grasset, Philip Lamb, Mark Billinghurst