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103
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ROMAN
2007
IEEE
113views Robotics» more  ROMAN 2007»
15 years 11 months ago
Perceptually Transparent Vibration Rendering Using a Vibration Motor for Haptic Interaction
— The vibration motor is an actuator widely used for generating vibrations in haptic interaction, virtual reality, human-computer interaction, and gaming. Whereas the vibration m...
Jonghyun Ryu, Jaehoon Jung, Seojoon Kim, Seungmoon...
HICSS
2005
IEEE
145views Biometrics» more  HICSS 2005»
15 years 10 months ago
Risk Assessment in Complex Interacting Infrastructure Systems
Critical infrastructures have some of the characteristic properties of complex systems. They exhibit infrequent large failures events. These events, though infrequent, often obey ...
David E. Newman, Bertrand Nkei, Benjamin A. Carrer...
ACMACE
2005
ACM
15 years 10 months ago
A pressure sensing floor for interactive media applications
This paper explores the design of a reconfigurable large-area high-resolution pressure sensing floor to help study human dance movement. By measuring the pressure of a user intera...
Prashant Srinivasan, David Birchfield, Gang Qian, ...
146
Voted
AFRIGRAPH
2004
ACM
15 years 10 months ago
Interactive ray tracing of free-form surfaces
Even though the speed of software ray tracing has recently been increased to interactive performance even on standard PCs, these systems usually only supported triangles as geomet...
Carsten Benthin, Ingo Wald, Philipp Slusallek
ACMACE
2007
ACM
15 years 8 months ago
Application of dimensionality reduction techniques to HRTFS for interactive virtual environments
Fundamental to the generation of 3D audio is the HRTF processing of acoustical signals. Unfortunately, given the high dimensionality of HRTFs, incorporating them into dynamic/inte...
Bill Kapralos, Nathan Mekuz