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VRST
1997
ACM
15 years 8 months ago
A framework and testbed for studying manipulation techniques for immersive VR
Developing virtual reality (VR) applications which enable actual work over a period of time requires optimization of the most basic interactions, such as object manipulation, so t...
Ivan Poupyrev, Suzanne Weghorst, Mark Billinghurst...
147
Voted
EUC
2005
Springer
15 years 9 months ago
Ubiquitous Content Formulations for Real-Time Information Communications
Abstract. With rapid advancements in wireless devices, ubiquitous computing seems becoming a reality everyday. Active pervasive network infrastructure has been introduced to offer...
Ka Lun Eddie Law, Sunny So
CW
2005
IEEE
15 years 9 months ago
Designing Interfaces for art applications
Imagination and creativity have always marked the path in the world of aesthetics; artists, designers and other creative individuals have found in the realm of computers a new can...
Marissa Díaz Pier, Isaac Rudomín Gol...
VRCAI
2004
ACM
15 years 9 months ago
Explorative construction of virtual worlds: an interactive kernel approach
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Jinseok Seo, Gerard Jounghyun Kim
147
Voted
ISMAR
2005
IEEE
15 years 9 months ago
The Art of Nurturing Citizen Scientists through Mixed Reality
Modern society requires the public to have an increased knowledge of science beyond the basics, with average people needing to understand concepts in science, technology, engineer...
Christopher B. Stapleton, Eileen M. Smith, Charles...