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VMV
2003
174views Visualization» more  VMV 2003»
13 years 8 months ago
Interactive Visualization of Large Finite Element Models
198 Triangles Std. Wire Frame 2 Triangles 32×32 Texture Finite element models used in crash worthiness simulations now contain more than one million mostly quadrilateral elements...
Dirc Rose, Thomas Ertl
EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
12 years 10 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
SCA
2007
13 years 9 months ago
Adaptive deformations with fast tight bounds
Simulation of deformations and collision detection are two highly intertwined problems that are often treated separately. This is especially true in existing elegant adaptive simu...
Miguel A. Otaduy, Daniel Germann, Stephane Redon, ...
ACIVS
2008
Springer
14 years 1 months ago
Scene Reconstruction Using MRF Optimization with Image Content Adaptive Energy Functions
Multi-view scene reconstruction from multiple uncalibrated images can be solved by two stages of processing: first, a sparse reconstruction using Structure From Motion (SFM), and ...
Ping Li, Rene Klein Gunnewiek, Peter H. N. de With
APVIS
2008
13 years 8 months ago
Efficient Rendering of Extrudable Curvilinear Volumes
We present a technique for memory-efficient and time-efficient volume rendering of curvilinear adaptive mesh refinement data defined within extrudable computational spaces. One of...
Steven Martin, Han-Wei Shen, Ravi Samtaney