—There-reality environments are those virtual environments which evoke the same perceptual response from a viewer as if they were actually present, or there, in the real scene be...
Alan Chalmers, Kurt Debattista, Georgia Mastoropou...
We address the problem of recognizing the visual focus of attention (VFOA) of meeting participants from their head pose and contextual cues. The main contribution of the paper is ...
Markov random field (MRF) models, including conditional random field models, are popular in computer vision. However, in order to be computationally tractable, they are limited to ...
We present a compact, image-based representation for threedimensional objects with complex shapes that can be rendered with correct perspective from arbitrary viewpoints using a l...
In this paper, we address the problem of shadow detection and removal from single images of natural scenes. Different from traditional methods that explore pixel or edge informati...