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IJVR
2007
123views more  IJVR 2007»
15 years 4 months ago
There-Reality: Selective Rendering in High Fidelity Virtual Environments
—There-reality environments are those virtual environments which evoke the same perceptual response from a viewer as if they were actually present, or there, in the real scene be...
Alan Chalmers, Kurt Debattista, Georgia Mastoropou...
ICMCS
2008
IEEE
141views Multimedia» more  ICMCS 2008»
15 years 11 months ago
Visual focus of attention estimation from head pose posterior probability distributions
We address the problem of recognizing the visual focus of attention (VFOA) of meeting participants from their head pose and contextual cues. The main contribution of the paper is ...
Sileye O. Ba, Jean-Marc Odobez
228
Voted
SIAMIS
2010
378views more  SIAMIS 2010»
14 years 11 months ago
Global Interactions in Random Field Models: A Potential Function Ensuring Connectedness
Markov random field (MRF) models, including conditional random field models, are popular in computer vision. However, in order to be computationally tractable, they are limited to ...
Sebastian Nowozin, Christoph H. Lampert
130
Voted
SI3D
1999
ACM
15 years 9 months ago
Image-based objects
We present a compact, image-based representation for threedimensional objects with complex shapes that can be rendered with correct perspective from arbitrary viewpoints using a l...
Manuel M. Oliveira, Gary Bishop
CVPR
2011
IEEE
15 years 8 hour ago
Single-Image Shadow Detection and Removal using Paired Regions
In this paper, we address the problem of shadow detection and removal from single images of natural scenes. Different from traditional methods that explore pixel or edge informati...
Ruiqi Guo, Qieyun Dai, Derek Hoiem