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TOG
2012
165views Communications» more  TOG 2012»
11 years 11 months ago
Optimizing locomotion controllers using biologically-based actuators and objectives
We present a technique for automatically synthesizing walking and running controllers for physically-simulated 3D humanoid characters. The sagittal hip, knee, and ankle degrees-of...
Jack M. Wang, Samuel R. Hamner, Scott L. Delp, Vla...
CDC
2010
IEEE
163views Control Systems» more  CDC 2010»
13 years 3 months ago
Integrated dynamic optimization and control in reservoir engineering using locally identified linear models
Abstract-- Studies on dynamic real-time optimization (DRTO) of waterflooding strategies in petroleum reservoirs have demonstrated that there exists a large potential to improve eco...
Gijs van Essen, Amin Rezapour, Paul M. J. Van den ...
SIGGRAPH
2010
ACM
14 years 1 months ago
Apparent layer operations for the manipulation of deformable objects
We introduce layer operations for single-view 3D deformable object manipulation, in which the user can control the depth order of layered 3D objects resting on a flat ground with...
Takeo Igarashi, Jun Mitani
SI3D
2005
ACM
14 years 2 months ago
Interactive deformation of light fields
We present a software pipeline that enables an animator to deform light fields. The pipeline can be used to deform complex objects, such as furry toys, while maintaining photo-re...
Billy Chen, Eyal Ofek, Heung-Yeung Shum, Marc Levo...
TOG
2012
170views Communications» more  TOG 2012»
11 years 11 months ago
Interactive editing of deformable simulations
We present an interactive animation editor for complex deformable object animations. Given an existing animation, the artist directly manipulates the deformable body at any time f...
Jernej Barbic, Funshing Sin, Eitan Grinspun