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» Interactive Motion Segmentation
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98
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DCC
2002
IEEE
16 years 2 months ago
Compression Techniques for Active Video Content
Conventional digital video playback systems provide only limited user interactivity, mostly in the form of VCRlike controls such as fast forward/backward, slow motion, pause/stop,...
Anindya Neogi, Tzi-cker Chiueh
120
Voted
CHI
2010
ACM
15 years 9 months ago
Towards customizable games for stroke rehabilitation
Stroke is the leading cause of long term disability among adults in industrialized nations. The partial paralysis that stroke patients often experience can make independent living...
Gazihan Alankus, Amanda Lazar, Matt May, Caitlin K...
124
Voted
TEI
2010
ACM
201views Hardware» more  TEI 2010»
15 years 9 months ago
Objects in play: virtual environments and tactile learning
When creating technology environments for children, consideration needs to be given to how touch, gesture, and physical interactions impact on play and learning. This is particula...
Lillian Spina-Caza
113
Voted
HRI
2009
ACM
15 years 9 months ago
Using bio-electrical signals to influence the social behaviours of domesticated robots
Several emerging computer devices read bio-electrical signals (e.g., electro-corticographic signals, skin biopotential or facial muscle tension) and translate them into computer- ...
Paul Saulnier, Ehud Sharlin, Saul Greenberg
104
Voted
HAPTICS
2008
IEEE
15 years 9 months ago
Model and Modeless Friction Compensation: Application to a Defective Haptic Interface
Abstract. This paper describes a preliminary work devoted to the design of a control architecture for a defective haptic interface, i.e. an underactuated haptic interface not able ...
Gianni Borghesan, Claudio Melchiorri