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TEI
2009
ACM
120views Hardware» more  TEI 2009»
15 years 9 months ago
W41K: digitally augmenting traditional game environments
Augmented game environments use unobtrusively embedded technology to augment traditional games with virtual information and novel interaction capabilities. This article establishe...
Steve Hinske, Marc Langheinrich
104
Voted
ASSETS
2006
ACM
15 years 8 months ago
WISE: : a wizard interface supporting enhanced usability
The current state of software which targets older adults’ ability to use computers focuses on physical issues while largely ignoring the cognitive issues. As a larger percentage...
Joshua M. Hailpern
111
Voted
ISMAR
2005
IEEE
15 years 8 months ago
A Pipeline for Rapidly Incorporating Real Objects into a Mixed Environment
A method is presented to rapidly incorporate real objects into virtual environments using laser scanned 3D models with color-based marker tracking. Both the real objects and their...
Xiyong Wang, Aaron Kotranza, John Quarles, Benjami...
122
Voted
ASSETS
2007
ACM
15 years 6 months ago
Simulation to predict performance of assistive interfaces
Computers offer valuable assistance to people with physical disabilities. However designing human-computer interfaces for these users is complicated. The range of abilities is mor...
Pradipta Biswas, Peter Robinson
125
Voted
ICDE
1994
IEEE
135views Database» more  ICDE 1994»
15 years 6 months ago
QBISM: Extending a DBMS to Support 3D Medical Images
We describe the design and implementation of QBISM (Query By Interactive, Spatial Multimedia), a prototype for querying and visualizing 3D spatial data. Our first application is i...
Manish Arya, William F. Cody, Christos Faloutsos, ...