In this paper we discuss advances in self-tuning database systems over the past decade, based on our experience in the AutoAdmin project at Microsoft Research. This paper primaril...
The physical environments in which design collaborations take place provide many affordances, which enable interactions to occur both seamlessly and (in most cases) successfully. P...
Designing new interactive experiences requires effective methods for sensing human activities. In this paper we propose new sensor architecture based on tracking changes in resona...
Ivan Poupyrev, Zhiquan Yeo, Joshua D. Griffin, Sco...
We present a novel playground platform that will hopefully help in countering two important issues in children in the developed world: lack of physical activity and lack of social...
This paper presents the design of a new form of computer interface that uses physical objects to embody digital information, providing a means for interacting with data. Triangles...