A sequence diagram in UML is used to model interactions among objects that participate in a use case. Developing a sequence diagram is complex; our experience shows that novice dev...
We present an object-space morphing technique that blends the interiors of given two- or three-dimensional shapes rather than their boundaries. The morph is rigid in the sense tha...
Interactive 3D geovirtual environments (GeoVE), such as 3D virtual city and landscape models, are important tools to communicate geo-spatial information. Usually, this includes st...
This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...
Head pose estimation from images has recently attracted much attention in computer vision due to its diverse applications in face recognition, driver monitoring and human computer...
Dong Huang, Markus Storer, Fernando DelaTorre, Hor...