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FGR
2004
IEEE
164views Biometrics» more  FGR 2004»
15 years 8 months ago
Real-Time Pointing Gesture Recognition for an Immersive Environment
We present an algorithm for the real-time detection and interpretation of pointing gestures, performed with one or both arms. The pointing gestures are used as an intuitive tracki...
Roland Kehl, Luc J. Van Gool
CP
2000
Springer
15 years 8 months ago
Using Randomization and Learning to Solve Hard Real-World Instances of Satisfiability
This paper addresses the interaction between randomization, with restart strategies, and learning, an often crucial technique for proving unsatisfiability. We use instances of SAT ...
Luís Baptista, João P. Marques Silva
PATMOS
2000
Springer
15 years 8 months ago
Data-Reuse and Parallel Embedded Architectures for Low-Power, Real-Time Multimedia Applications
Exploitation of data re-use in combination with the use of custom memory hierarchy that exploits the temporal locality of data accesses may introduce significant power savings, esp...
Dimitrios Soudris, Nikolaos D. Zervas, Antonios Ar...
VVS
1995
IEEE
157views Visualization» more  VVS 1995»
15 years 8 months ago
Cube-3: A Real-Time Architecture for High-Resolution Volume Visualization
This paper describes a high-performance special-purpose system, Cube-3, for displaying and manipulating highresolution volumetric datasets in real-time. A primary goal of Cube-3 i...
Hanspeter Pfister, Arie E. Kaufman, Tzi-cker Chiue...
COORDINATION
2010
Springer
15 years 7 months ago
Compositional Construction of Real-Time Dataflow Networks
Increasing sizes of present-day distributed software systems call for coordination models which are both modular and scalable. Precise modelling of real-life applications further r...
Stephanie Kemper