In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
This paper presents a new algorithm for the automatic recognition of object classes from images (categorization). Compact and yet discriminative appearance-based object class mode...
Distance fields provide an implicit representation of shape that has advantages in many application areas; in this overview, we focus on their use in digital design. Distance fi...
SuperDuperWalker is a software-based framework for experiments on the evolution of locomotion. It simulates the behavior of evolving agents in a 3D physical simulation environment ...
Lee Spector, Jon Klein, Kyle Harrington, Raymond C...
In this paper we introduce a novel architecture for data processing, based on a functional fusion between a data and a computation layer. We show how such an architecture can be le...
Radu Sion, Ramesh Natarajan, Inderpal Narang, Wen-...