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ACL
1998
13 years 11 months ago
Learning Optimal Dialogue Strategies: A Case Study of a Spoken Dialogue Agent for Email
This paper describes a novel method by which a dialogue agent can learn to choose an optimal dialogue strategy. While it is widely agreed that dialogue strategies should be formul...
Marilyn A. Walker, Jeanne Frommer, Shrikanth Naray...
IJCAI
1997
13 years 11 months ago
A Music Stream Segregation System Based on Adaptive Multi-Agents
A principal problem of auditory scene analysis is stream segregation: decomposing an input acoustic signal into signals of individual sound sources included in the input. While ex...
Kunio Kashino, Hiroshi Murase
IJCAI
1997
13 years 11 months ago
Development of Iterative Real-time Scheduler to Planner Feedback
Planning for real-time applications involves decisions not only about what actions to take in what states to progress toward achieving goals (the traditional decision problem face...
Charles B. McVey, Ella M. Atkins, Edmund H. Durfee...
WICSA
2007
13 years 11 months ago
Architectural Misalignment: An Experience Report
It has been well documented that there is a correlation between the structure of an architecture and the organization that produces it. More concretely there is a correlation betw...
Matthew Bass, Vesna Mikulovic, Len Bass, James D. ...
AIIDE
2009
13 years 11 months ago
Computational Support for Play Testing Game Sketches
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Adam M. Smith, Mark J. Nelson, Michael Mateas