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ISMAR
2003
IEEE
14 years 3 months ago
3D Reconstruction of Stereo Images for Interaction between Real and Virtual Worlds
Mixed reality is different from the virtual reality in that users can feel immersed in a space which is composed of not only virtual but also real objects. Thus, it is essential t...
Hansung Kim, Seung-Jun Yang, Kwanghoon Sohn
AR
2007
111views more  AR 2007»
13 years 10 months ago
Acquisition of joint attention through natural interaction utilizing motion cues
Joint attention is one of the most important cognitive functions for the emergence of communication not only between humans but also between humans and robots. In the previous wor...
Hidenobu Sumioka, Koh Hosoda, Yuichiro Yoshikawa, ...
SPEECH
2010
225views more  SPEECH 2010»
13 years 8 months ago
Automatic recognition of regional phonological variation in conversational interaction
One key aspect of face-to-face communication concerns the differences that may exist between speakers’ native regional accents. This paper focuses on the characterization of re...
Vincent Aubanel, Noël Nguyen
VRIPHYS
2010
13 years 4 months ago
Interactive Deformations with Multigrid Skeletal Constraints
In this paper we present an interactive method for simulating deformable objects using skeletal constraints. We introduce a two-way coupling of a finite element model and a skelet...
Joachim Georgii, Daniel Lagler, Christian Dick, R&...
ICNS
2008
IEEE
14 years 4 months ago
Enhancing User-Service Interaction through a Global User-Centric Approach to SOA
Considered as enablers of seamless application-toapplication integration both within company boundaries and on a global scale, Web Services-based SOAs have traditionally focused o...
Javier Soriano, David Lizcano, Juan José Hi...