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CGF
2007
149views more  CGF 2007»
13 years 7 months ago
Interactive Simulation of the Human Eye Depth of Field and Its Correction by Spectacle Lenses
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
Masanori Kakimoto, Tomoaki Tatsukawa, Yukiteru Muk...
SIGGRAPH
1997
ACM
13 years 11 months ago
Interactive Boolean operations for conceptual design of 3-D solids
Interactive modeling of 3-D solids is an important and difficult problem in computer graphics. The Constructive Solid Geometry (CSG) modeling scheme is highly attractive for inte...
Ari Rappoport, Steven N. Spitz
VISUALIZATION
2000
IEEE
14 years 6 hour ago
Real-world relativity: image-based special relativistic visualization
This paper describes a novel rendering technique for special relativistic visualization. It is an image-based method which allows to render high speed flights through real-world ...
Daniel Weiskopf, Daniel Kobras, Hanns Ruder
VMV
2003
174views Visualization» more  VMV 2003»
13 years 9 months ago
Interactive Visualization of Large Finite Element Models
198 Triangles Std. Wire Frame 2 Triangles 32×32 Texture Finite element models used in crash worthiness simulations now contain more than one million mostly quadrilateral elements...
Dirc Rose, Thomas Ertl
VR
2010
IEEE
167views Virtual Reality» more  VR 2010»
13 years 6 months ago
Dynamic control of multiple focal-plane projections for eliminating defocus and occlusion
This paper presents a novel dynamic control of multiple focal-plane projections. Our approach multiplexes the projectors’ focal-planes so that all the displayed images are focus...
Momoyo Nagase, Daisuke Iwai, Kosuke Sato