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» Interactive Rendering of Large Volume Data Sets
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VIS
2004
IEEE
186views Visualization» more  VIS 2004»
14 years 10 months ago
Hardware-Accelerated Adaptive EWA Volume Splatting
We present a hardware-accelerated adaptive EWA volume splatting algorithm. EWA splatting combines a Gaussian reconstruction kernel with a low-pass image filter for high image qual...
Wei Chen, Liu Ren, Matthias Zwicker, Hanspeter Pfi...
CG
2006
Springer
13 years 8 months ago
Interactive out-of-core isosurface visualisation in time-varying data sets
We present a combination of techniques for interactive out-of-core visualisation of isosurfaces from large timedependent data sets. We make use of an index tree, computed in a pre...
Benjamin Vrolijk, Frits H. Post
ICIP
1999
IEEE
14 years 10 months ago
A Method of Shading and Shadowing in Image-Based Rendering
This paper presents a method to generate dynamic shading of image-based objects without geometric models. Since conventional rendering techniques cannot be used to render the shad...
Akihiro Katayama, Yukio Sakagawa, Hideyuki Tamura
GRAPHICSINTERFACE
2001
13 years 10 months ago
Accelerated Splatting using a 3D Adjacency Data Structure
We introduce a new acceleration to the standard splatting volume rendering algorithm. Our method achieves full colour (32-bit), depth-sorted and shaded volume rendering significan...
Jeff Orchard, Torsten Möller
VG
2001
13 years 10 months ago
Image-Based Rendering of Surfaces from Volume Data
We present an image-based rendering technique to accelerate surfaces rendering from volume data. We cache the fully volume rendered image (called keyview) and use it to generate n...
Baoquan Chen, Arie E. Kaufman, Qingyu Tang