The operation of a computer can be conceptualised as a large, discrete and constantly changing set of state information. However even for the simplest uni-processor the data set o...
Paul S. Coe, Laurence M. Williams, Roland N. Ibbet...
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
Methods for reconstructing photorealistic 3D graphics models from images or video are appealing applications of computer vision. Such methods rely on good input image data, but th...
During the last two decades, a wide variety of advanced methods for the visual exploration of large data sets have been proposed. For most of these techniques user interaction has...
Surveillance systems that operate continuously generate large volumes of data. One such system is described here, continuously tracking and storing observations taken from multiple...