We present an algorithm that accelerates the extraction of iso-surfaces from unstructured grids by avoiding the traversal of the entire set of cells in the volume. The algorithm c...
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
This work focuses on the visual representation of relations towards aiding the exploration and analysis of network intrusions. Fundamentally, the visual representations aid an ana...
This paper presents methods for photo-realistic rendering using strongly spatially variant illumination captured from real scenes. The illumination is captured along arbitrary pat...
Jonas Unger, Stefan Gustavson, P. Larsson, Anders ...