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GRAPHICSINTERFACE
2004
15 years 4 months ago
Interactive Image-Based Exploded View Diagrams
We present a system for creating interactive exploded view diagrams using 2D images as input. This imagebased approach enables us to directly support arbitrary rendering styles, e...
Wilmot Li, Maneesh Agrawala, David Salesin
143
Voted
VIS
2004
IEEE
152views Visualization» more  VIS 2004»
16 years 3 months ago
Haptic Display of Interaction between Textured Models
Surface texture is among the most salient haptic characteristics of objects; it can induce vibratory contact forces that lead to perception of roughness. In this paper, we present...
Avneesh Sud, Miguel A. Otaduy, Ming C. Lin, Nitin ...
CVPR
2001
IEEE
16 years 4 months ago
Light Field Rendering for Large-Scale Scenes
In this paper, we present an efficient method to synthesize large-scale scenes, such as broad city landscapes. To date, model based approaches have mainly been adopted for this pu...
Hiroshi Kawasaki, Katsushi Ikeuchi, Masao Sakauchi
116
Voted
GRAPHICSINTERFACE
2003
15 years 4 months ago
Simulating Fluid-Solid Interaction
Though realistic eulerian fluid simulation systems now provide believable movements, straightforward renderable surface representation, and affordable computation costs, they are...
Olivier Génevaux, Arash Habibi, Jean-Michel...
144
Voted
SIGGRAPH
1994
ACM
15 years 6 months ago
Priority rendering with a virtual reality address recalculation pipeline
Virtual reality systems are placing never before seen demands on computer graphics hardware, yet few graphics systems are designed specifically for virtual reality. An address rec...
Matthew Regan, Ronald Pose