Human sensitivity to height differences in textured surfaces is on the order of microns. Research on human texture perception requires texture samples with precisely controlled mi...
We introduce a novel mechanism for creating line drawings from three-dimensional models, which captures the dynamic nature of the drawing process. The approach takes into account ...
This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
This paper presents evidence that situational awareness in a visualization of data benefits from immersive, virtual reality display technology because such displays appear to supp...
— We present an algorithm that determines the point on a convex parametric surface patch that is closest to a given (possibly moving) point. Any initial point belonging to the su...