Sciweavers

827 search results - page 146 / 166
» Interactive Rendering using the Render Cache
Sort
View
HAPTICS
2007
IEEE
14 years 1 months ago
Discriminability of Real and Virtual Surfaces with Triangular Gratings
Human sensitivity to height differences in textured surfaces is on the order of microns. Research on human texture perception requires texture samples with precisely controlled mi...
Matthew Kocsis, Hong Z. Tan, Bernard D. Adelstein
PG
2007
IEEE
14 years 1 months ago
Line Drawing as a Dynamic Process
We introduce a novel mechanism for creating line drawings from three-dimensional models, which captures the dynamic nature of the drawing process. The approach takes into account ...
Donald H. House, Mayank Singh
SI3D
2006
ACM
14 years 1 months ago
Jump flooding in GPU with applications to Voronoi diagram and distance transform
This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
Guodong Rong, Tiow Seng Tan
VRST
2006
ACM
14 years 1 months ago
The impact of immersive virtual reality displays on the understanding of data visualization
This paper presents evidence that situational awareness in a visualization of data benefits from immersive, virtual reality display technology because such displays appear to supp...
Ahmed Bayyari, Mihail Eduard Tudoreanu
HAPTICS
2005
IEEE
14 years 1 months ago
A Closest Point Algorithm for Parametric Surfaces with Global Uniform Asymptotic Stability
— We present an algorithm that determines the point on a convex parametric surface patch that is closest to a given (possibly moving) point. Any initial point belonging to the su...
Volkan Patoglu, R. Brent Gillespie