Soft objects are often desired in applications such as virtual surgery training. Soft object simulations are computationally intensive because object deformation involves numerica...
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
Recent developments in volume visualization using standard graphics hardware provide an effective and interactive way to understand and interpret the data. Mainly based on 3d text...
A. Benassarou, Eric Bittar, N. W. John, Laurent Lu...
—In this paper, we present a novel system which combines depth-from-stereo and visual hull reconstruction for acquiring dynamic real-world scenes at interactive rates. First, we ...
Hartmut Schirmacher, Ming Li, Marcus A. Magnor, Ha...
Raised line patterns are used extensively in the design of tactile graphics for persons with visual impairments. A tactile stroke pattern was therefore developed to enable the rend...