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HAPTICS
2006
IEEE
14 years 1 months ago
A Limit-Curve Based Soft Finger god-object Algorithm
This paper presents a new soft-finger haptic rendering algorithm based on the concept of limit curve which was previously used by the robotic manipulation community to study slid...
Antonio Frisoli, Emanuele Ruffaldi, Massimo Bergam...
ICRA
2000
IEEE
121views Robotics» more  ICRA 2000»
14 years 7 days ago
Stable Haptic Interaction Using the Excalibur Force Display
Creating a compelling haptic sense of immersion in a virtual environment is a challenging task for the control engineer. A haptic display must render both low impedance free-space...
Richard J. Adams, Daniel Klowden, Blake Hannaford
CG
2008
Springer
13 years 8 months ago
Practical global illumination for interactive particle visualization
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...
IROS
2009
IEEE
126views Robotics» more  IROS 2009»
14 years 2 months ago
Stability of haptic obstacle avoidance and force interaction
— Stability problems associated with haptics and robot control with obstacle avoidance are analyzed. Obstacle avoidance algorithms are revised to accomplish stable redesign using...
Rolf Johansson, Magnus Annerstedt, Anders Robertss...
ICDCSW
2005
IEEE
14 years 1 months ago
DistScroll - A New One-Handed Interaction Device
We present an interaction device for navigating data structures or browsing menus using only one hand. It is especially designed for situations in which the user wears gloves that...
Matthias Kranz, Paul Holleis, Albrecht Schmidt