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TVCG
2011
257views more  TVCG 2011»
13 years 3 months ago
A Spatially Augmented Reality Sketching Interface for Architectural Daylighting Design
—We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative desi...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
SI3D
2005
ACM
14 years 2 months ago
A lighting model for general participating media
Efficient and visually compelling reproduction of effects due to multiple scattering in participating media remains one of the most difficult tasks in computer graphics. Althoug...
Kyle Hegeman, Michael Ashikhmin, Simon Premoze
ISVC
2010
Springer
13 years 7 months ago
Low Cost VR Meets Low Cost Multi-touch
This paper presents the design, implementation, and lessons learned from developing a multi-surface VR visualization environment. The environment combines a head-tracked vertical V...
Dane M. Coffey, Fedor Korsakov, Daniel F. Keefe
MICCAI
1999
Springer
14 years 25 days ago
A 3d Puzzle for Learning Anatomy
We present a new metaphor for learning anatomy - the 3d puzzle. With this metaphor students learn anatomic relations by assembling a geometric model themselves. For this purpose, a...
Bernhard Preim, Felix Ritter, Oliver Deussen
SI3D
2010
ACM
14 years 3 months ago
Assisted texture assignment
Virtual environments are typically textured by manually choosing an image to apply on each surface. This implies browsing through large sets of generic textures for each and every...
Matthäus G. Chajdas, Sylvain Lefebvre, Marc S...