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UIST
2006
ACM
14 years 1 months ago
Procedural haptic texture
We present the Haptic Shading Framework (HSF), a framework for procedurally defining haptic texture. HSF haptic texture shaders are short procedures allowing an application-progr...
Jeremy Shopf, Marc Olano
VISSYM
2007
13 years 10 months ago
Hardware-accelerated Stippling of Surfaces derived from Medical Volume Data
We present a fast hardware-accelerated stippling method which does not require any preprocessing for placing points on surfaces. The surfaces are automatically parameterized in or...
Alexandra Baer, Christian Tietjen, Ragnar Bade, Be...
CVPR
2004
IEEE
14 years 9 months ago
Recovering Shape and Reflectance Model of Non-Lambertian Objects from Multiple Views
This paper proposes an algorithm to simultaneously estimate both the 3D shape and parameters of a surface reflectance model from multiple views of an object made of a single mater...
Tianli Yu, Ning Xu, Narendra Ahuja
GRAPHICSINTERFACE
1996
13 years 8 months ago
Painting Gradients: Free-form Surface Design Using Shading Patterns
An interactive system for designing curved surfaces is proposed which is based on direct manipulation of a single-view shaded image of this surface. Apart from functions like carv...
Cornelius W. A. M. van Overveld
CVPR
1997
IEEE
13 years 11 months ago
3D Reconstruction of the Human Jaw from A Sequence of Images
A novel approach is proposed to obtain a record of the patient’s occlusion using computer vision. Data acquisition is obtained using intra-oral video cameras. The technique utili...
Moumen T. Ahmed, Sameh M. Yamany, Elsayed E. Hemay...