We consider the interactions between edges and intensity distributions in semi-open image neighborhoods surrounding them. Locally this amounts to a kind of figure-ground problem, ...
In this paper we describe an interactive labeling algorithm, which allows to integrate internal 3D labels into medical visualizations generated from volumetric data sets. The prop...
We propose a method for rendering volumetric data sets at interactive frame rates while supporting dynamic ambient occlusion as well as an approximation to color bleeding. In cont...
Timo Ropinski, Jennis Meyer-Spradow, Stefan Diepen...
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
We present the Visual Code Navigator, a set of three interrelated visual tools that we developed for exploring large source code software projects from three different perspective...