We present a system that enables, for the first time, effective transatlantic cooperative haptic manipulation of objects whose motion is computed using a physically-based model. ...
Mashhuda Glencross, Caroline Jay, Jeff Feasel, Luv...
We propose a general framework for the simulation of sounds produced by colliding physical objects in a virtual reality environment. The framework is based on the vibration dynami...
This paper describes the concept and the realisation of a research prototype of a haptic environment that is enhanced with sound feedback to impart implicit knowledge and to teach...
Abstract. We present an collaborative approach towards a detailed understanding of the usage of pointing gestures accompanying referring expressions. This effort is undertaken in t...
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...