Sciweavers

481 search results - page 55 / 97
» Interactive Simulation of Burning Objects
Sort
View
WSC
2004
13 years 10 months ago
Implementing the High Level Architecture in the Virtual Test Bed
The Virtual Test Bed (VTB) is a prototype of a virtual engineering environment to study operations of current and future space vehicles, spaceports, and ranges. The HighLevel Arch...
José A. Sepúlveda, Luis C. Rabelo, J...
HAPTICS
2002
IEEE
14 years 1 months ago
Haptic Subdivision: An Approach to Defining Level-of-Detail in Haptic Rendering
Soft objects are often desired in applications such as virtual surgery training. Soft object simulations are computationally intensive because object deformation involves numerica...
Jian Zhang, Shahram Payandeh, John Dill
CHI
2009
ACM
14 years 9 months ago
Magic cards: a paper tag interface for implicit robot control
Typical Human Robot Interaction (HRI) assumes that the user explicitly interacts with robots. However, explicit control with robots can be unnecessary or even undesirable in certa...
Shengdong Zhao, Koichi Nakamura, Kentaro Ishii, Ta...
SAMOS
2005
Springer
14 years 2 months ago
Sandbridge Software Tools
—We describe the generation of the simulation environment for the Sandbridge Sandblaster multithreaded processor. The processor model is described using the Sandblaster architect...
C. John Glossner, Sean Dorward, Sanjay Jinturkar, ...
IJVR
2006
178views more  IJVR 2006»
13 years 9 months ago
Scene Synchronization in Close Coupled World Representations Using SCIVE
This paper introduces SCIVE, a Simulation Core for Intelligent Virtual Environments. SCIVE provides a Knowledge Representation Layer (KRL) as a central organizing struc...
Marc Erich Latoschik, Christian Fröhlich, Ale...