The goal of the visual correspondence problem is to establish a connectivity pattern (a mapping) between two images such that features projected from the same scene point are conn...
We present a new interaction handling model for physics-based sound synthesis in virtual environments. A new three-level surface representation for describing object shapes, visib...
When a manipulator interacts with objects with poorly damped oscillatory modes, undesired oscillations and bouncing may result. In this paper, we present a method for observer-base...
The perception of transparent objects from images is known to be a very hard problem in vision. Given a single image, it is difficult to even detect the presence of transparent o...
In this paper, we describe the design of a personal cubic display that offers novel interaction techniques for static and dynamic 3D content. We extended one-screen Fish Tank VR b...