The ability to detect object size, location and movement is essential for a visual system in either a biological or man made environment. In this paper we present a model for esti...
Evaluating errors that result from user interactions with incar applications, it has to be considered that the user is permanently involved with driving the car. Reproducing this ...
Building animation tools for fluid-like motions is an important and challenging problem with many applications in computer graphics. The use of physics-based models for fluid ...
In this paper, we describe the implementation of a novel system which enables a user to “carve” a simple free-standing electronic holographic image using a force-feedback devi...
This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-...
Sebastian Ullrich, Helmut Prendinger, Mitsuru Ishi...