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VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
14 years 2 months ago
Advanced Multi-Frame Rate Rendering Techniques
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...
PG
2000
IEEE
14 years 3 days ago
Interactive Simulation of Surgical Cuts
We present a framework for the interactive simulation of surgical cuts such as being practiced in surgical treatment. Unlike most existing methods our framework is based on tetrah...
Daniel Bielser, Markus H. Gross
VISSYM
2003
13 years 9 months ago
ISOSLIDER: A System for Interactive Exploration of Isosurfaces
We present ISOSLIDER, a system for interactive exploration of isosurfaces of a scalar field. Our algorithm focuses on fast update of isosurfaces for interactive display as a user...
Jatin Chhugani, Sudhir Vishwanath, Jonathan D. Coh...
VIS
2008
IEEE
120views Visualization» more  VIS 2008»
14 years 9 months ago
Size-based Transfer Functions: A New Volume Exploration Technique
The visualization of complex 3D images remains a challenge, a fact that is magnified by the difficulty to classify or segment volume data. In this paper, we introduce size-based tr...
Carlos D. Correa, Kwan-Liu Ma
PG
2002
IEEE
14 years 19 days ago
Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...