Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
The validation of modern software systems on mobile devices needs to incorporate both functional and non-functional requirements. While some progress has been made in validating pe...
Thomas Hubbard, Raimondas Lencevicius, Edu Metz, G...
— We have developed the first real-time 3-D image sensor with VGA pixel resolution using mixed-signal techniques to achieve high-speed and high-accuracy range calculation based ...
We present a video demonstration of an agent-based test bed application for ongoing research into multi-user, multimodal, computer-assisted meetings. The system tracks a two perso...
Edward C. Kaiser, David Demirdjian, Alexander Grue...