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CHI
2006
ACM
14 years 9 months ago
VACA: a tool for qualitative video analysis
In experimental research the job of analyzing data is an extremely slow and laborious process. In particular, video and audio data of human behavior are difficult to analyze, as t...
Brandon Burr
CHI
2010
ACM
14 years 3 months ago
Video microblogging: your 12 seconds of fame
Microblogging is a recently popular phenomenon and with the increasing trend for video cameras to be built into mobile phones, a new type of microblogging has entered the arena of...
Nis Bornoe, Louise Barkhuus
CHI
1994
ACM
14 years 24 days ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
AIIDE
2008
13 years 11 months ago
Modeling the Dynamics of Non-Player Characters' Social Relations in Video Games
Building credible Non-Playing Characters (NPCs) in games requires not only to enhance the graphic animation but also the behavioral model. This paper tackles the problem of the dy...
Magalie Ochs, Nicolas Sabouret, Vincent Corruble