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» Interactive Virtual Humans in Real-Time Virtual Environments
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IVA
2010
Springer
13 years 7 months ago
Using Artificial Team Members for Team Training in Virtual Environments
In a good team, members do not only perform their individual task, they also coordinate their actions with other members of the team. Developing such team skills usually involves e...
Jurriaan van Diggelen, Tijmen Muller, Karel van de...
AUIC
2006
IEEE
14 years 3 months ago
Virtual planning rooms (ViPR): a 3D visualisation environment for hierarchical information
The Future Operations Centre Analysis Laboratory (FOCAL) at Australia’s Defence Science and Technology Organisation (DSTO) is aimed at exploring new paradigms for situation awar...
Michael Broughton
VR
2010
IEEE
205views Virtual Reality» more  VR 2010»
13 years 7 months ago
Exploring individual user differences in the 2D/3D interaction with medical image data
Abstract User-centered design is often performed without regard to individual user differences. In this paper, we report results of an empirical study aimed to evaluate whether com...
Elena V. Zudilova-Seinstra, Boris W. van Schooten,...
VR
2009
IEEE
200views Virtual Reality» more  VR 2009»
14 years 4 months ago
Can Camera Motions Improve the Perception of Traveled Distance in Virtual Environments?
This paper reports one experiment conducted to evaluate the influence of oscillating camera motions on the perception of traveled distances in virtual environments. In the experi...
Léo Terziman, Anatole Lécuyer, S&eac...
ICRA
2006
IEEE
77views Robotics» more  ICRA 2006»
14 years 3 months ago
Portability and Applicability of Virtual Fixtures across Medical and Manufacturing Tasks
– Virtual fixtures are virtual constraints that enhance human performance in motion tasks. They can either confine and/or guide a user’s motion. In this paper, we use a commerc...
Henry C. Lin, Keith Mills, Peter Kazanzides, Grego...