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» Interactive Virtual Humans in Real-Time Virtual Environments
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HCI
2007
13 years 10 months ago
Gaze as a Supplementary Modality for Interacting with Ambient Intelligence Environments
We present our current research on the implementation of gaze as an efficient and usable pointing modality supplementary to speech, for interacting with augmented objects in our da...
Daniel Gepner, Jérôme Simonin, No&eum...
MLMI
2005
Springer
14 years 2 months ago
Multimodal Authoring Tool for Populating a Database of Emotional Reactive Animations
Abstract. We aim to create a model of emotional reactive virtual humans. This model will help to define realistic behavior for virtual characters based on emotions and events in t...
Alejandra García-Rojas, Mario Gutiér...
ACMIDC
2009
14 years 1 months ago
Petimo: safe social networking robot for children
"Petimo" is an interactive robotic toy designed to protect children from potential risks in social networks and the virtual world and helps them to make a safely connect...
Adrian David Cheok, Owen Noel Newton Fernando, Cha...
DSVIS
2006
Springer
14 years 29 days ago
Rapid User-Centred Evaluation for Context-Aware Systems
This paper describes a platform for the user-centred design and evaluation of adaptive, context-aware services in the wireless, mobile and pervasive computing markets. It focuses o...
Eleanor O'Neill, David Lewis, Kris McGlinn, Simon ...
WMTE
2005
IEEE
14 years 2 months ago
Developing Interactive Logbook: A Personal Learning Environment
Many universities and further education colleges provide Virtual Learning Environments (VLEs). In recent years a new direction has been to extend these to support Personal Develop...
Tony Chan, Dan Corlett, Mike Sharples, Jeffrey Tin...