In this paper, we describe a project which uses PDAs to provide an interactive experience with a virtual environment. In particular, we focus on the navigational aspects of allowi...
In this paper we present a system that automatically generates a 3D virtual world from a virtual institution (VI) specification, namely of activities that will take place in the v...
This paper proposes an intra-stream synchronization algorithm for haptic media in networked virtual environments where a user manipulates a CG object collaboratively in a 3-D virt...
Virtual human (VH) experiences are receiving increased attention for training real-world interpersonal scenarios. Communication in interpersonal scenarios consists of not only spe...